Robert Atkinson
robert.atkinson [at] asu.edu
Principal Investigator
Associate Professor

Dr. Robert Atkinson is an Associate Professor with a joint appointment in the School of Computing, Informatics, and Decision Systems Engineering in the Ira A. Schools of Engineering and the Division of Educational Leadership and Innovation in the Mary Lou Fulton Teacher’s College. His research explores the intersection of cognitive science, informatics, instructional design, and educational technology. He earned in Applied Cognitive Science PhD degree from University of Wisconsin – Madison with a minor in statistics and research design.
His scholarship involves the design of instructional material—including book- and computer-based learning environments—according to our understanding of human cognitive architecture and how to leverage its unique constraints and affordances. His current research focus involves the study of engagement and flow in games.
He has obtained—both independently and collaboratively—over $20 million dollars in grant support from a variety of sources including the National Science Foundation, Office of Naval Research, and the Intel Corporation. His research appears in a variety of highly respected academic journals including Journal of Educational Psychology, Applied Cognitive Psychology, Learning and Instruction, Review of Educational Research, and Educational Psychologist.
He currently serves on the editorial boards of five top-tier journals and is a standing member of the Institute of Education Sciences review panel.


Winslow Burleson
winslow.burleson [at] asu.edu
Principal Investigator
Assistant Professor

He received his PhD from the MIT Media Lab, Affective Computing Group. He joined ASU's School of Computing and Informatics and the Arts, Media and Engineering graduate program at ASU in 2006. He has worked with the Entrepreneurial Management Unit at the Harvard Business School, Deutsche Telekom Laboratories, SETI Institute, and IBM's Almaden Research Center where he was awarded ten patents. He holds an MSE from Stanford University's Mechanical Engineering Product Design Program and a BA in Bio-Physics from Rice University. He has been a co-Principal Investigator on the Hubble Space Telescope's Investigation of Binary Asteroids and consultant to UNICEF and the World Scout Bureau.


Javier González-Sánchez
javiergs [at] acm.org
www.javiergs.com

Javier joined the Ph.D. program in Computer Science with an Arts, Media and Engineering concentration at Arizona State University in January 2009. Javier’s primary research interests lie in developing, and advancing development approaches for affect-aware and affect-driven self-adaptive systems, as well as prototyping mobile learning and augmented reality applications. His work combines software architectural approaches (product lines, patterns languages, frameworks, and components) and Human-Computer Interaction techniques. He collaborates with the “Motivational Environment Group,” under the supervision of Dr. Winslow Burleson; with the “Advancing Next Generation Learning Environments Lab,” under the supervision of Dr. Robert Atkinson; and with the “Affective Meta Tutor Group,” under the supervision of Dr. Kurt VanLehn.
Prior to joining Arizona State University, Javier was a teaching professor at Tecnológico de Monterrey (the largest private university in Mexico) where he taught diverse undergraduate courses about software architecture, software engineering, web development, and programming. Javier was also an adjunct professor at Universidad de Guadalajara (the second largest public university in Mexico) in the Masters in Applied Computing program and in the Masters in Information Technologies program. Javier’s academic experience also includes serving two years as academic program director of B.S. in CSE, advising four master’s theses, and collaborating with McGraw-Hill Interamericana to translate the book Java: The Complete Reference, Seventh Edition by Herbert Schildt from English to Spanish. Additionally, Javier has been a tutorial speaker at the ACM OOPSLA/SPLASH conference in 2008, 2009, and 2010; at the ITS conference in 2010; at the IEEE ICALT conference in 2011; and at the ACM CHI conference in 2012. He has also been a keynote speaker in multiple conferences and universities in Mexico.
Within the business field, Javier worked three years for the Software Industry Excellence Center (a partner organization of CMU Software Engineering Institute), where he tutored companies on the CMMi Technical Solution process area, software architecture, software design patterns, and UML. He worked as a software engineer for the High Performance Computing Center at Universidad de Guadalajara managing the development of web-based applications sponsored by the university and delivered to national and international institutions. Lastly, he has participated as CTO in two startup companies.


Maria Elena Chávez-Echeagaray
helenchavez [at] acm.org
www.helenchavez.com

Maria Elena is a PhD student (CONACyT fellow) in the Computer Science and Engineering with a concentration on Arts, Media and Engineering at ASU. Her interests are in the areas of Affective Computing, Educational Technology (including Robotics), Learning Processes, and Software Engineering. Before starting her PhD program she was a faculty member in the Computer Science Department at the biggest private university in México, Tecnológico de Monterrey in Guadalajara, México for eight years. This same institution conferred upon her the degree of MSc. on Computer Science (2000) and the degree of BSc. of Computer Systems Engineering (graduated with honors - 1998). Her experience also include administrative position (as academic program chair of BS Computer Systems Engineering), conference speaker, and software developer participating in both Mexican and US organizations.


Robert Christopherson
robert.christopherson [at] asu.edu

Robert is a PhD student in Education Technology with a concentration in Arts, Media and Engineering. His interests are in Affective Computing, Animated Pedagogical Agents, Self-Regulated Learning, Effective Feedback, and Evaluation of Learning Through Psychophysiological expressions (i.e., eye movement, pupil dilation, facial expressions, EEG and skin conductance). His background is in Instructional Design and Technology with a M.S from Western Illinois University, and Multimedia Communication and Technology with a B.S. from Utah Valley University. His experience includes developing multimedia learning environments and instructional modules for corporate, educational and government entities and conducting lab and classroom research on the cognitive and affective processes associated with learning.